Shinobi Frog-san is the first platformer game I ever developed. This 2D platformer is designed with the primary objective of reaching the goal. The game has 7 levels, each featuring an engaging secondary task of apple collection. Within each level, players can gather three apples, and these achievements are seamlessly cataloged in the menu. Notably, the current version allows for the immediate preservation of collected apples without the necessity to complete the entire level.

Credits: The game uses assets from Unity Asset Store such as Pixel frog and Cainos. The music in the game is entirely made by the developer, Michael Chen

Good luck and have fun!